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Sonic forces model sonic generations
Sonic forces model sonic generations









sonic forces model sonic generations

is 2d very small spritework but illustrative of what some comparatively small changes make. This is also where artistic talent comes in - realism vs artistry is ever the fun discussion in these sorts of things, especially for a comedic animated character.

sonic forces model sonic generations

Same for textures which is where the 2d and other reference material will likely really shine. Certainly try obvious things like the subsurf (turns what is nominally a few points on a line into more points but splitting the difference) to see what comes up there but you are likely to be sculpting a lot of things. Magic make it look better button is not yet a thing (AI just about does 2d images these days). Might want to get whatever sprite work and print advertising of the 2d stuff also available as a reference. So now you have whatever low poly count model was used in your editor. This tends to be within the realms of ROM hacking as you have to figure out the format, though maybe you get lucky and find someone has already built such a thing. Import this (and maybe several if there are multiple options you want to merge) into a more conventional 3d model editor however you will.

sonic forces model sonic generations

One of said later appearances, apparently there was a thing in fortnite as well but that looks like an in game poster rather than anything useful Jazz Jackrabbit is one of the things that did not make the leap to 3d very well and has languished ever since (give or take the GBA version there has not really been anything since). Hopefully one of those is better than the baseline but if you only have what is in the game then so it goes. First that search everything you reasonably can to see if there is an existing high res version of the model and any related textures out there - remakes, other region releases, cutscenes, demo sections (if I wanted high res Mario 64 model I would get the face pulling thing at the start for instance), CGI films, advertising, leaks, base textures*, guest appearances in other games. The short version is likely to be artistic skill combined with some light hacking skills.











Sonic forces model sonic generations